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Very creative game, I enjoyed the art and the story :) Maybe small improvement could be adding a way to recognize which items you can interact with.
Pretty good game, but it was very difficult. I did pass through 4 levels, but then I just kept dying. maybe its a skill issue on my part honestly. otherwise, the gameplay is pretty solid!! the art is very pleasing to the eyes and the dialouges were quite humerous too. good job man!!
Thank you so much! don't worry, it wasn't a skill issue, most people thought it was hard too, it was a bit hard for me to mesure the difficulty of the levels since I already knew what to do.
this game is hard. I keep dying over and over, even when i know what i'm supposed to do. its not obvious when/how far/what angle the humans are looking at so its easy to think that you will be able to go by them but they catch you. Also, on level 4, there seems to be a glitch of some sort because when i come out of the bathroom with the toilet paper, the woman sitting at the table somehow sees me. I have to drop the TP instantly and then pick it up again... I wish that honestly the distractions bought you MORE time. because sometimes i'm leaving the item far away from the person because idk when their line of sight will be triggered. then i distract them, but i barely have enough time to run back, grab the item, and run past them. I also sort of wish that the timer "froze" during dialogue. The reason i'm being so specific and critical is because this game is GOOD. Its VERY WELL DONE and i'm very impressed by this being your first game! It has so much potential and with a few tweaks i would describe this game as "really really really fun". Theres a couple QOL that hold it back for me personally. For this being your first game, its amazing and really cool. I love the art and details and mechanics and concept. my last request is that i wish i could play this at a larger scale that isn't full screen. Overall, Well Done!
Thank you so much! These are very helpful critics, and very true too, because most people that played the game have said the exact same thing. I knew about the bugs but I still don't really know how to fix them jet, but this is just my first game so I hope to get better in the future.
Ah, "Did I fall asleep while pooping..." We've all been there XD.
Clever game with some really nice art to go along with it! I liked how you flipped the script on the theme and made the player the one changing things when nobody's looking. I also really appreciated the puzzle-level design. I liked how the first puzzle started outside, giving you a simple way to learn how to trigger events and distract people before moving on to the bigger puzzles inside the house. It took some figuring out the right order to trigger events and move objects around without getting caught. Cool idea overall, with some funny little quips thrown in too. Nice job.
Thank you so much! I'm glad you liked it. I think that fitting into the limitation was probably my strongest category
Great job on implementing a system where the player has to manipulate objects to distract people so that they can deliver certain objects to specific spots. Spectacular artwork overall. I couldn't get past the second room but the idea of not being seen by people as you deliver objects is neat.
I personally loved this submission! The game is really cool and uses the theme very well.
Its a cool game with this theme