Hi! STRIKE! is a short active incremental: you quit your job and wreck the office floor by floor with a bowling ball tied to a network cable. The free demo has two acts (20 floors, about 40 minutes) and plays in the browser.
I'm looking for feedback on:
- Pacing. Where did it get slow, or where did you stop?
- Bosses. Two or three runs per boss is the goal. Did it feel like that?
- The upgrade org chart. Was it clear what to buy next?
- The ending of the demo. Did it make you want the full game?
Any comment helps, even a short one. Happy to play and give feedback on your project too.
