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[Godot 4] [Programmer] [Paid] Small bug fixes and features in your Godot game, from $11

A topic by REEBOO Labs created 17 days ago Views: 212
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Hi! I'm REEBOO Labs, a small studio that makes Godot 4 tools and effects. You can see what we ship on our itch page: reebo0.itch.io (stylized VFX packs, pixel VFX, screen transitions, CRT shaders, character shaders, each with a free sample you can try).

What I offer: small, clearly scoped paid help on your Godot 4 project (GDScript).

  • Errors and crashes: null instances, signals, scene loading, physics, input
  • One small feature: a mechanic, a menu or UI screen, save and load, camera, game feel
  • Shaders and visual effects, including porting a shader from Shadertoy or Unity to Godot
  • Finding what slows a scene down

Prices (fixed, agreed in writing before any work):

  • 1 bug fixed, with a short note on the cause: $11
  • Up to 3 bugs, or 1 small feature: $29
  • Up to 6 bugs, or 1 medium feature plus a performance check of one scene: $69

Payment by PayPal after you have seen the fix working (for the first job). Bigger jobs: tell me the scope and I'll quote a fixed price.

How it works: reply here or email Alrabia@reeboolabs.com with your Godot version and what's wrong (a short clip helps). I'll tell you honestly whether I can do it before you pay anything. I work in writing only (email or messages). I use an AI coding assistant in my workflow and test every fix in the Godot editor before delivery.