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HOPSI HOPSA
NECROPARTY's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics / Visuals | #16 | 3.274 | 3.375 |
| Audio / Music | #18 | 2.789 | 2.875 |
| Gameplay / Fun | #21 | 2.729 | 2.812 |
| How much do you like the game overall? | #25 | 2.486 | 2.562 |
| Overall | #27 | 2.656 | 2.737 |
| Is it spooky and/or does it follow the theme? | #38 | 2.001 | 2.062 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please list ANY pre-made or AI-generated assets that you used (it's the rules!)
During the development of the game, I utilized artificial intelligence (ChatGPT/Codex) to assist with writing and debugging code. I design the project structure and create the core solutions myself, then use AI to develop additional components and functionalities—all based on the code, architecture, and programming principles I have established. 80% of the code is AI-generated. The music and graphics are my own work. Graphics were created in Figma, and audio was produced in REAPER and LMMS. The game was built with Godot. The artwork is inspired by my own fictional universe of dwarf mongooses.
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Comments
Concept: cool idea though I feel like it's a bit light on the theme.
Gameplay: it's fun I had a good time with it. The puzzles were creative and there was a good variety. I feel like the game is a bit stuck between a puzzle game and a rythm game though. I felt rushed to make decisions and try to time my inputs. I think I would've liked it more if I was the one resetting the pattern not the game even if that would hurt the gamefeel a bit.
Art: the artwork is very pretty and the style is nice and consistent all throughout. The visual effects are nice also, gave a lot to the gamefeel combined with the audio. Speaking of which...
Audio: good stuff, fits the concept perfectly. The music maybe felt a bit repetitive by the end.
Good game overall, well polished all round, impressive stuff for the 48 hours, well done!
A good and simple game, a little confusing at fist and the audio default was really loud! I did like the art :D
Very cool game! It took me a minute to understand how the expressions worked when they showed up, but it turned into a fun action puzzler of sorts. Good work!
The art and concept was great! I enjoyed playing it, but the musice was really loud
The art was great! the idea of the game is fun.
The concept was really fun. It did get pretty hard towards the later part of the game.
i'd say cut the music vol in half to start and let the player up it if they want, otherwise nice that you use Reaper i did as well, i love Reaper.