Witching Hour was made within 9 days for the PHL Game Jam 2026 under the theme '250'
It takes place exactly at 2:50 AM, 10 minutes before the Witching Hour. There are four clocks that the player must stop to prevent the Witching Hour, but each clock is blocked by a gate and a series of secrets and cryptic clues. The game uses the theme of '250' as the solution to every puzzle, in one way or another. That might sound easy, but finding how each puzzle works may prove more difficult than it sounds.
Explore the town and talk to some locals to find clues

Use the clues you have obtained to solve puzzles and decipher codes and find a way to stop the clocks!
