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SpinTop's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Implementation | #15 | 4.200 | 4.200 |
| Fun Factor | #22 | 3.467 | 3.467 |
| Audio | #34 | 3.267 | 3.267 |
| Visuals | #38 | 3.467 | 3.467 |
| Overall | #39 | 3.244 | 3.244 |
| Gameplay | #52 | 2.867 | 2.867 |
| Special Object Implementation | #101 | 2.200 | 2.200 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
The game sees you collecting trash to build a top, the game takes place in a junkyard, and the shop has a trash can guy selling items to you.
Clicking the shop keeper sees him flying away in a rocket, the main menu has a rocket, the arena has a rocket attached to it
What tools and 3rd party assets did you use?
Godot was used to make the game, then we used Piskel to make a ton of the pixel art in the game
Some music from Joel Haver here: https://drive.google.com/drive/folders/1ScARgJOtyK_n3ereSv4kHV0X0YNjdgkL
Some sounds from pixabay that didn't require crediting the author. These were for purchasing an item in the shop and for the rocket launch when clicking the shopkeeper
How did you use generative AI? (If you did)
None was used
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Comments
Picking trash from the draft and bolting it onto your top is a fun loop, and I love that the arena is strapped to rocket boosters.
looks so cool, wish we had more active abilities
I like it but I do not understand what the trash does, promising concept tho
Amazing concept!
The idea is really cool. But I also had trouble figuring out what to choose.
The game is nice, the art is sweet, and I really liked the music and sound, but the upgrades need explanation. Also, I got defeated once, but it bugged and instantly said victory, and the game progressed. I don't know why, but game looks pretty good.
Love the style but some explanation on what the items(?) do would help
This game is too much fun, love the art and audio.