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A jam submission

LinkablesView game page

A puzzle platformer about statues that move when you move.
Submitted by Overdot — 1 hour, 1 minute before the deadline
Rated by 14 people so far
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Linkables's itch.io page

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Godot Version
4.7

Theme Interpretation
The player can send a signal to connect with statues.

GWJ Participation Level
1

Team Size
1

Generative AI Disclosure

I confirm that this jam entry does not contain any AI-generated content

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Comments

Submitted

I had 13 minutes of fun! :D

Especially after playing several timer-based games in a row. It's a very comfy and well made puzzle game to me.

Thank you for this experience!

Submitted

That was awesome! Great job! Very minimalist but polished art. And the puzzle mechanics were fun without being overly taxing. 

Submitted

Super neat little puzzle game, love the way each mechanic is introduced and the art style is lovely. I only stopped because I got stuck at the puzzle after the first jumping statue room, but really enjoyed what I played. Would love to see more, great work

Submitted

An absolute gem! I love how the game slowly adds new features and makes you think and experiment with them. I finished it in 8 minutes, but I really liked it! Good job!

Submitted

Very nice concept, the puzzles are pretty straightforward but enjoyable with some charming visuals too. Only real issue I see with the design is that, since statues don't move unless you do, you end up having to go back and forth to get extra "runway" to move them, which is a bit repetitive and can lead to the player accidentally hitting the edge of the screen and losing all their progress

Submitted

Made me remember the NES platformers. Love it.

Developer(+1)

Thank you! I'm glad you like the game!

Submitted

Very clean. I really liked the slow progression and introduction of new concepts. 

Developer

Thank you! 

Submitted

I really enjoyed this! Simple mechanics, but great implementation!

Developer(+1)

Thank you!

Submitted

Incredible game, really fun idea and super clean execution!

Developer

Thank you! I'm glad you enjoyed the idea and had fun playing it!

Submitted

I really like the concept and how it is implemented, but I would've really liked if we kept using the old platforming controls, since as soon as i get the ability wall jumping and platforming are not used anymore.

Developer(+1)

Thank you for your feedback! My plan was to combine puzzle-solving with platforming challenges, but by the time I finished programming, the game jam deadline was already approaching. I managed to add as many puzzles as I could, but unfortunately, I ran out of time to include more platforming challenges. I'm glad you enjoyed the concept and its implementation!