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A jam submission

ArisenView game page

A game for the Revival Jam 2026
Submitted by teagus — 12 days, 10 hours before the deadline
Rated by 3 people so far
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Arisen's itch.io page

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What did you revive? What was your inspiration?
I read a short story about a girl who built a golem to fight in an arena. that kicked off the desire to build a VR game about building golems. that later shifted to robots with nanite swarms and now in this iteration its skeletons.

How do you play your game? Is controller required?
A browser game that only requires mouse, it can be played on mobile web browser but it hasn't been tested much.

What asset packs did you use? What, if any, content is AI generated?
Planning and coding were done in Claude Code. All asset packs that were used are documented.

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Comments

Submitted

This is really cool. I liked the concept and the gameplay a lot. The menus were a little clunky. The text could be bigger, and I had a hard time clicking between cards and then selecting cards. I wish you could fuse two cards instead of having to wait for 4 cards. I didn't realize that there were interactable in the opening area at first. They highlight if you mouse over them, but I thought they were just environmental details at first.

Submitted

Ooh, I really liked how you used the jam's rating criteria as parts for the constructs! Very creative. It also looks like there's a pretty deep customization system, though I couldn't immediately tell how everything worked.

The loading times whenever I opened or closed a menu were a bit too long for me (not sure if there was an issue on my end), so I didn't get very far into the game. I think reducing those loading times would make the experience much smoother