Hi everyone!
I'd like to share TIEFGANG, a fast first-person roguelite shooter I've been building
as a solo dev:
https://osugerman.itch.io/tiefgang

The Pacific, 1887. Beneath the seabed lie the ruins of a lost civilization, and the
richest deposit of glowing Abyssalite ever found. You dive in as a Deepwalker with a
brass diving suit, a steam revolver and a glowing core on your chest. You go room by
room, 14 depths down, through drowned temples, coral cathedrals and sunken archives.
Every room makes your build a little stronger and a lot stranger. And at some point,
something at the bottom wakes up.
What's in the game right now:
- 9 weapons, each with its own mechanic. A harpoon gun that reels enemies in on barbs,
a bell you ring in rhythm until it drops a Great Toll, sticky depth charges you
chain-detonate.
- 95 charms and elemental blessings with reactions like chain lightning and black holes
- 5 areas, 5 bosses and around 50 enemy types, all with clear warnings so you can
dodge and counter
- Online co-op for 1 to 4 players via room code (usually no port forwarding needed)
- 10 pressure levels, a daily run, endless mode and an online leaderboard

It's a free test build and still in active development, so expect some rough edges.
That's exactly why I'm posting here: I'd really appreciate honest feedback. What's fun,
what's boring, what feels unfair or confusing? Comments on the itch page are open, and
every bit of feedback goes straight into the next update.
Thanks for reading and happy diving!