Really creative idea! I also liked the visuals, especially in the later levels.
I found myself wishing there was a bit more to do once a level started, since after a couple of levels I didn't feel like I needed to pay as much attention to how the attack was going. I also found myself relying on Rate and Speed upgrades most of the time, so it'd be cool to see more variety in viable upgrade strategies.
Still, thanks for sharing your game! Nice job!


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