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FIRESTARTER - LET IT BURN's itch.io pageRate this game
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How did you use AI?
Made with AI tools Code: written with AI coding assistants: Claude Code (Anthropic: Claude Opus 5.5 and Claude Sonnet 5.5) and Cursor. The developer set the design, made the calls and play-tested. Held flamethrower: a cel-shaded drawing generated with Grok (xAI) in Cursor, then cleaned up by hand. Cover art: a screenshot from the game itself. The title lettering was set by hand. Fallback flamethrower 3D model: generated with TRELLIS (Microsoft, image-to-3D). It ships only as a fallback and is not normally shown. Sound and music: no AI audio generator was used, but most of the sound (music, flamer, fire, footsteps, voices) is synthesised live in the browser by code written with the AI assistants above. The gunshot, hit and near-miss sounds are real recordings (Sonniss, credited above). Text: the news ticker headlines, cop and pedestrian lines, shop sign puns and this page were written with AI assistance and edited by the developer. People, fire flipbooks and sound recordings are the third-party assets credited above.
List of Team Members (name or pseudonyms)
todd_dillerson
How does your game fit the restriction?
Its playable on mobile
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Comments
I like the visual style.
Thanks so much. Also thanks for playing!
Loving the cell shaded style!
Really appreciate you playing hope it was fun!