At first I was confused by the controls having both "look" and "walk" options, but one death cleared it up lol. I like the mechanic, I feel like, if polished, it could make for a cool arcade (or re-utilized for something else) but I agree that there should be less floors and they should get harder faster. My first 5-6 floors were practically empty.
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What game engine did you make this project in?
Godot
Did you use generative AI for any part of this game?
No
Any other notes?
Game kinda sucks ngl






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