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A jam submission

Is Someone Coming?View game page

Play as a rookie 911 dispatcher on a night shift that quickly spirals into a nightmare.
Submitted by Colby-O, SmoekyTheKittyCat — 11 minutes, 29 seconds before the deadline
Rated by 8 people so far
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Is Someone Coming?'s itch.io page

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What game engine did you make this project in?

Unity

Did you use generative AI for any part of this game?

No

Any other notes?
Disclosure: Incomplete on submission. Had to use a few extra hours to make playable.

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Comments

Submitted

goosebumps! really nice aesthetics. The dispatching was quite tiresome to be honest, felt a bit too repetitive and to long until the story continued. Nevertheless, good entry!

Submitted

Wow! Super creative concept and great visual/sound design. The dispatch section was occasionally a little wonky but it was a really ambitious mechanic for a game jam and the fact that it works as well as it does while also building tension in the story is very impressive. The ending section after the lights go out was genuinely scary. I really enjoyed this, great work.

Submitted(+1)

Hey! Nice game, love the idea, but the vertex snapping is making me nauseous. Be glad if you rate my game!

Developer

Thanks for playing!

Submitted(+1)

Hey Unfortunately I couldn't finish the game as the glitching/moving textures/objects were making me sick.

Developer (1 edit)

Sorry you had this issue. You’re the second person to motion this effect. I don’t really get motion sick so it, never occurred to me that someone would get sick from it.

I just updated the game to scale down the PSX effects. Hopefully, this helps others.

Thanks for taking the time to give our game a shot anyhow!

Submitted(+1)

I love the visual style of the game.

Developer(+1)

Thanks for playing!

Submitted(+1)

very creative premise, being a 911 dispatcher. loved the style but i think the vertex snapping could have been turned down a bit, also the game was a bit overwhelming at the start in terms of how to play, still great entry!

Developer (1 edit)

Thanks for taking the time to play!

The vertex snapping is a bit crazy looking back. We didn’t have enough time to go through and edit the shader settings.

I was worried about the gameplay being too confusing / too much at once but there wasn’t enough time to add a proper tutorial or stage reveal the features. What can you do.

Thanks for the feedback again!

Submitted(+1)

Crazy game really, loved the art style and the dispatching sequence. Definelty i believe this is a game that can grow more and become really interesting. Hope you keep working on it after the jam.

Developer(+1)

Thanks for taking the time to play!