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The C-Suite's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Technical Skill | #9 | 3.625 | 3.625 |
| Emotional Impact | #9 | 3.750 | 3.750 |
| Theme Incorporation | #11 | 3.375 | 3.375 |
| Overall | #11 | 3.583 | 3.583 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cool track! Very interesting vibe! Love the sound design and textures!
Yo, this transcended Bossa into Alt techno. Nobody told me I'd need to fight a miniboss to get OFF the elevator Lol This one's just got a dope/dark backbeat and energy. Like 'Knight Rider' in a car chase through time itself. Also, great job realizing that the bossa bass pattern can be done with tritones and not just perfect intervals. Very smart stuff.
This one is straight out of some Ps1 Fighting Force type of game with mandatory elevator level, where you have to fight through many sci-fi looking dudes with your fists
The really crunchy bass synth and drum choice turned this into a DOOM elevator in a really cool way. I like how the drum beat almost sounds chiptune adjacent, but cuts really well against the more fluid synths and pads. I agree this elevator is going down to the core, and we're going to confront the boss hiding there.
I love the heavy bass hits in this song like every time it goes it GOES DOWN (if that makes sense)!