Hi, I am MishuA. I am looking for playtest feedback on my jam entry, Hush, Swell, Home: a short single-player puzzle about two lights helping each other cross floating islands. It has three chapters and is free in the browser, with a Windows download.
My biggest question is the first crossing: did you know which light you controlled, which well it could use, and why the other light needed to stay behind? If you got stuck, please describe the first action you expected to work. If you finished, which chapter felt least clear or most repetitive?
Controls: WASD/arrows to move, Space/Tab to switch lights, R to restart the chapter, Esc to pause. Please include your browser/OS and mark ending spoilers. A quick note after the first crossing is useful; finishing is optional.
Disclosure: Codex assisted the design, code, procedural visuals and sound effects. The official Jason Grace theme is used unchanged inside the game only. Developer checks have covered the three chapters in browser and Windows; I am now seeking independent player feedback, rather than treating those checks as playtests.
