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What game engine did you make this project in?
Godot
Did you use generative AI for any part of this game?
No
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Comments
It was alright, the mix between parkour and turnbased is a fun idea. I really like the sprite and animation of the character. However, movements need improvement, like ctrl to dash feels awkward, and wall jumping is not that hard like the comments said.
Fun game! The walljumping is a little unforgiving but it feels satisfying once you get into the flow of it. I liked spamming the air dash to reach mach speeds. Good spritework! I like the boss design!
Made it to the end with through trial and error.
Solid spritework and cool mechanics!
The wall-jumping part made me rage-quit, but the overall idea and character animations are pretty neat.