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AI tools used (or “None”)
Claude Code
How does your game use the theme?
Tricks are weapons Treats are passive items
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Comments
Reached level 7 before 7:02 PM on the curfew clock and it plays smooth: the tutorial lines pop exactly when needed, and the 'Evolves with...' hint on each card makes every pick feel like a plan. The 7 PM to 8 PM clock is a great frame for a survivors run. Tricks as weapons is a light touch on the theme, but the candy arsenal earns it.
REally cool vampire survivor! Like the style.
I didnt get how often my character is shooting with disks, they make burst and 1-2 seconds cooldown, maybe you make something that constantly making a damage?
Good luck!