A quiet farm, a slower life, and an unsettling atmosphere. Welcome to Hollow Deed, a first-person farming game in development.
Here's a look at the progress: more varied vegetation, warmer lighting, a rustic interface, natural ambience and better tree-cutting physics. Plant, grow, harvest, craft and trade at your own pace.
These are actual in-game frames. The project is built in Godot with some generated art and narration, and credited external assets. There's still plenty to refine, and no public build yet.
I'll keep story details under wraps and share progress here. How does the atmosphere feel to you?