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AI tools used (or “None”)
Claude Code
How I built it / process notes
Built entirely in conversation with Claude (Anthropic) as a coding partner: I described the idea, gameplay and look, Claude wrote the HTML/JavaScript, and I tested on desktop and phone and iterated on difficulty, UI and bugs. Paintings are public-domain masterpieces; the "forgery" differences are generated in code on top of the originals. English is the main language, German is available as a second language.
How does your game use the theme?
The trick is the forgery. Every painting in ArtTric has been faked by a cunning art forger who slipped tiny, deliberate changes into famous masterpieces like the Mona Lisa or Girl with a Pearl Earring. You play the expert appraiser: compare the original with the copy and expose every trick before you're fooled into certifying a fake as genuine.
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Comments
interesting, able to win even you did not get all.
Im so bad at this 😭
But I like it!