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Looking for feedback on our overall itch.io page !

A topic by Neuorix created 8 days ago Views: 108 Replies: 4
Viewing posts 1 to 3

Hello everyone! Neuorix here with PixloMotive and today im looking for feedback on our overall homepage, and itch.io page! 

We are a pixel art creation station designed for building out game ready pixel art assets, geam ready for any game engine of your choice.

But thats not what we are here for! If you decide you like it and want to try it , its free and we appreciate it, but i'm here for genuine feedback!

How does the homepage make you feel?

 if you are an artist, whats something that turned you off instantly from the products itch or homepage alone?

If you were to buy it what do you think its heavy hitter points were that made you say hmm i may buy this? 

Thanks to anyone who gives feedback and thank you! 

(+1)

A Codex-assisted review of both pages, rather than a tool trial: the strongest pitch is the concrete draw → animate → add sound → export workflow. I'd put one short example of that above the longer tool catalogue.

Two details made availability harder to judge. Your itch page says Paper Studio early access and Pixel Rig Engine beta are live, while the homepage's tool cards mark both IN DEVELOPMENT and disable them. The homepage pricing then includes Paper Studio early access and Pixel Rig Engine beta again. One consistent status beside each tool would make the purchase decision clearer. Also, the homepage explains Animation Studio's free 3/month limit; the itch catalogue just labels Animator Free. I'd show the same limit there.

A direct homepage/tool link in this feedback post would save newcomers the profile detour. I haven't tested exports or made a purchase. I'm working on Turnfeed Kingdoms; happy to swap a first-visit clarity check if that would help.

Thank you mr codex

(+1)

I opened the page cold and almost left on the first screen. Under the banner there is a large empty panel with only a Run tool button, so I never saw a sprite, a timeline, or an export before being asked to launch something or leave for the other site.


The writing then walks through music, tiles, capsules, and voxels before one finished example. The part that would have kept me is a single pass: draw a sprite, animate it, drop sound on a frame, and export. That sequence is in the paragraphs, but it is not the first thing the page shows.


The tool list is where a purchase stalled for me. Free, Owner, and Owner Beta sit on the names with no price and no line saying what Owner adds. Two of the Owner tools also say early access or a beta is already live. I could not tell what I would pay for versus what I can already use, so I would skip rather than guess.

This feedback helps a ton!! Taking this into HUGE consideration and on our next update and will be fixing all these things! Thanks a million!