Pretty fun. The last level was clever. Music and sfx would help it a lot.
Good job.
| Criteria | Rank | Score* | Raw Score |
| Theme Interpretation | #26 | 3.402 | 4.167 |
| Gameplay | #34 | 2.858 | 3.500 |
| Creativity | #37 | 2.994 | 3.667 |
| Art | #41 | 2.586 | 3.167 |
| Overall | #41 | 2.540 | 3.111 |
| Polish | #44 | 2.041 | 2.500 |
| Audio | #47 | 1.361 | 1.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Pretty fun. The last level was clever. Music and sfx would help it a lot.
Good job.
I was getting a little frustrated with the slow switching until I clicked for me that it's part of the planning/strategy, where you need to plan out where you are going to switch to bait the ghosts/slimes. Even with this, I ran into a skill issue and couldn't get past the 4th level at all.
The art is super cute, and I think some sound will add a lot to the game if you ever get around to adding it.
cool game, congrats for the first completed game jam :) i wish the transition between the 2 sides would have been faster but it is fun like this also
good game, interesting idea, I quite impress with your idea. Good job bro.
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