Play game
Culling Cats's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #56 | 2.055 | 3.250 |
| Concept | #62 | 1.739 | 2.750 |
| Overall | #64 | 1.502 | 2.375 |
| Presentation | #65 | 1.107 | 1.750 |
| Enjoyment | #65 | 1.107 | 1.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
I was Solo
Software used
Raylib
Use of the limitation
The enemies in the game are cats.
Cookies eaten
0
Leave a comment
Log in with itch.io to leave a comment.



Comments
The simple explanation at the start, as well as the single lone sound effect being an explosion got a good laugh out of me. I think this could definitely be expanded on like some others have suggested, but for what it is I liked it.
I was almost unable to get any cat to explode...
A simple but interesting game
I thought the delay between clicking on a cat and it ...erm... exploding was interesting. It did feel more like I was casting an enchantment, rather than firing a cannon. I wonder if there's more you could do with it. Maybe exploding cats could take out others around them, so you time your spells to go off as they bunch up?