good game bro the art looks so good and unique
gave you a rate
| Criteria | Rank | Score* | Raw Score |
| Enjoyment (Best Game) | #12 | 3.742 | 3.742 |
| Horror | #20 | 3.484 | 3.484 |
| Story | #22 | 3.581 | 3.581 |
| Aesthetics | #44 | 3.839 | 3.839 |
| Sound Design | #48 | 3.258 | 3.258 |
| Creativity | #66 | 3.387 | 3.387 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What game engine did you make this project in?
Did you use generative AI for any part of this game?
Any other notes?
The enemies and one cutscene still have bugs and the settings are not working properly. I'll upload a version with those bugs fixed over the next couple hours.
Pretty spooky! I liked the hotel design and the characters were cute.
I'm on a Mac and the web build was having some issues (camera and sound not working right) which is a huge bummer because this game looks incredible!! This will be the first game I try as soon as I get my PC back
Cool monster game with static! I liked the gameplay, presentation and plot! The puzzles are also cool. Like a digital silent hill from the first person.
Spoilers alert!
First of all, the story is pretty creative. Instead of basic ghost haunting hotel, we have demons trapped in programs haunting hotel, wow. The gameplay was basic but pretty fun, I enjoyed the puzzle, but I took alot of time on the 2nd one, cause the pictures are pixelated, have to look closer to realize lol. Anyways, it's a great game with a good story, if you publish this with different endings in the future, it will be perfect short horror game
Really liked the vibes and the story and puzzles were great :D
i had some audio issues probably form the web idk
Very good! It had a nice vibe, though i had some weird crackly audio glitch (or maybe it was intentional). Not necessarily scary but moody. Really liked it!
The sound design and music was fantastic. Combined with the graphics and tone, the game feels actually really scary. Especially in the beginning before any enemies appear I was always trying to watch my back for something. I was not expecting the first jumpscare when you open the curtains and the door closes behind you, that definitely got me. The first dead body wasn't all that scary but the second one definitely was disturbing. Very well done.
“You Were Able to Escape, but So Were the Demons.”
I loved the art style (the dithering effect worked well). However, I don’t think the character models used were very fitting. They kind of took me out of the experience because they looked so out of place.
I enjoyed all the puzzles. They were the perfect difficulty, not too easy, but also not too hard to the point of being frustrating.
The only issue I have is with using Esc to leave an inspection. There should be an alternative key bind for the WebGL build (like Space, maybe), since Esc exits full-screen mode. Other than that, I didn’t encounter any issues.
Great work!
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