LightningFastFood is an atmospheric puzzle-horror game set during a midnight shift at a small restaurant near a forest. Your goal is to take orders from late-night customers. It’s not exactly safe here. as time passes, the restaurant transforms into a death trap. Your employer has offered you a very lucrative financial deal, which is the only thing keeping you from walking out. Your task is to compel your character to leave voluntarily, though the choice is ultimately yours, with multiple possible endings available. Each shift lasts 25 minutes, and if you fail, the shift restarts. It’s a small, simple game, and I would love for you to play it and share your thoughts on the atmosphere, art style, concept, and endings—or anything else you’d like to add. I hope you’ll consider this offer and let me know. Thank you.