Hello everyone!
I'm currently developing STONEFALL, a 2D pixel-art survival game set in a harsh prehistoric world.
I'm looking for passionate, skilled, and committed people who want to collaborate on building a real indie game together.
This is an unpaid collaboration. I'm not looking for temporary help or people interested in joining a project only in name. My goal is to build a small, reliable team that genuinely enjoys game development and wants to make consistent progress.
About STONEFALL
STONEFALL is a prehistoric survival game focused on exploration, resource gathering, crafting, survival, and discovering a primitive world.
The visual direction emphasizes atmospheric pixel art, natural environments, and a distinct Stone Age identity.
Current stage: The project is in early development. I'm working on its creative direction, gameplay planning, and visual references. There's still room for collaborators to contribute ideas and help shape the experience.
Who We're Looking For
We're open to people from different game development disciplines, including:
- Unity / C# Programmers — Gameplay systems, mechanics, and technical development.
- Pixel Artists — Characters, environments, items, and game assets.
- 2D Animators — Character, creature, and environmental animations.
- Game Writers / Narrative Designers — Worldbuilding, lore, storytelling, and characters.
- Game Designers — Gameplay mechanics, progression, and balancing.
- UI/UX Designers — Inventory, crafting, menus, and interface design.
- Sound Designers / Composers — Sound effects, atmosphere, and music.
- Other Game Developers — If you have relevant skills, you're welcome to reach out!
What Matters Most
We're looking for commitment, communication, and genuine interest in the project.
You don't need to be a AAA industry veteran, but you should be able to demonstrate your skills through previous work, personal projects, or a portfolio.
We value teamwork, realistic commitments, constructive feedback, and steady progress.
This is a volunteer collaboration, so we understand that everyone has personal responsibilities. We're not expecting full-time availability.
Collaboration & Compensation
This is currently an unpaid, volunteer-based project. There is no salary or guaranteed future payment.
Any potential future commercial or revenue-sharing arrangements would need to be discussed and agreed upon separately.
We will also discuss contribution credits and ownership or usage rights before integrating anyone's work into the project.
Interested in Joining?
Please reply to this post or contact me through itch.io with:
- Your preferred role or area of expertise.
- Your experience and relevant skills.
- A portfolio, GitHub, or examples of previous work, if available.
- Your approximate weekly availability.
- A little about why STONEFALL interests you.
Our goal is not to build the biggest team. It's to build a reliable team capable of creating something we're proud of.
Thank you for reading. I look forward to connecting with fellow indie developers!