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NEON HAND - Mahjong's itch.io pageRate this game
The submission period of this jam has not ended yet. Rating opens 2026-12-01 12:15:10.
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The submission period of this jam has not ended yet. Rating opens 2026-12-01 12:15:10.
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Comments
I'm new to mahjong, and your guide got me further in three steps than any rules page has: pick the pair, then complete 2–3 Chips while a 4 Cell sits there as a decoy, and "One Sequence connected" pops up when you get it right. Teaching through small choices instead of walls of text is great, and the cyberpunk framing (CEOs, deals, Chips and Cells as suits) gives the old rules a fun new skin. I played in a desktop browser. Small question: how long is the full 13-step guide? A visible "your first real hand starts after step X" might keep beginners like me motivated. Good luck with the beta!
Played about 6 minutes (5 of the 13 induction steps, then Guided Powered Run as Helix, deal 1). Answering your questions: the induction's interactive questions (pair, 2-3-?, discard the lone wind) were clear and a great way to teach. Call popups ("Calling opens your hand") were excellent, and the art and tile readability look sharp.
Confusing rules: the Contract step introduced Contract, Partnership, Concealed and "Axiom dragons" all at once, and the CHIP/CIRC/CELL ticker with the graph in the top-left was never explained. In Guided mode, Hint said I had to buy Analyze Hand in the Black Market, but I had ¥0 and no idea how to earn it. Balance/UX: the 30s timer kept running while the Explain modal was open, a red "-15%" tag appeared on my card with no explanation, and the Discard button moved when I selected a tile, so I missed it on a live timer. I played on desktop, so I can't speak to mobile or the shop yet. Really stylish take on mahjong!
Playtest notes prepared with help from my AI assistant; I played it too.
Please try out my game! All feedback is greatly appreciated <3