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Below The Light's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Aesthetic | #30 | 4.000 | 4.000 |
| Gameplay | #48 | 3.000 | 3.000 |
| Overall | #61 | 3.222 | 3.222 |
| Use of Theme | #66 | 3.000 | 3.000 |
| Creativity | #73 | 2.889 | 2.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme
Below the Light explores “Loop” through both its gameplay and narrative. Players fight through waves of enemies and bosses in a mysterious location, then enter an elevator hoping to escape—only to return to where they began. Each completed loop makes the enemies stronger, while the player’s remaining health, ammunition, and flashlight energy carry over, making every survival decision matter in the next cycle.
Limitations
Lightfall: Darkness gives the player an advantage. When a generator activates, the lights come on and enemies become tougher, faster, and more dangerous. Players must locate and destroy the generator to restore darkness and weaken their enemies. Shared Experience: The game draws on our team’s fears of darkness, unseen threats, and being pursued. These fears take shape through dark environments, enemies approaching from every direction, and a seemingly inescapable loop. Human Generated Artwork: Our team’s visual design and artwork are human-created. We do not use AI-generated imagery in the game.
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Comments
กันเพลย์ได้ บรรยากาศดีจัด จั้มสแกร์ทำผมแสบแก้วหูสามรอบแต่ไม่ใช่ข้อเสีย ดีไซน์มอนสเตอร์น่ากลัวและดีเลยครับ โดยรวมผมสนุกและชอบเกมนี้นะครับ
จะมีข้อติดนิดนึงที่อาจจะเพราะผมยังไม่ชินก็ได้ คือเวลาผู้เล่นเดินหรือแดชชนสิ่งกีดขวาง มันฟิลลิ่งเหมือนมีกาวมายึดติดตัวเราทำให้เราต้องหันหรือเดินค่อนข้างนิดหน่อยถึงจะพ้นไปได้ ค่อนข้างหงุดหงิดนิด ๆ ฮะ
รอดูอาหารในแจมปีหน้านะครับ
เป็นคนกลัวอะไรที่เป็น Uncanny อยู่ละ เจออันนี้เข้าไป คือแบบ Design Monster คือแค่มอง ก็ไม่กล้ามองละกลัว Ui ต่างๆ รวมถึงรูปมือ ถือปืนทำออกมาสวยเลย Gameplay ส่วนตัวอาจมี TTK (Time to Kill) ที่อาจใช้เวลามากไปนิดนึง(บางตัว) แต่โดยรวมนัวใช้ได้เลย
Pretty fun game. I enjoyed the combat, but the sound effects were a bit too loud for me, so I had to turn the volume way down 😅 Also, some clearer hit feedback when shooting enemies would make the combat feel much better. Nice work!
Thanks for playing our game and sharing your feedback ! I’ll add a hit animation to make it clearer when you land a hit on a monster.
The UI is fantastic. But I am disappointed with the gameplay mechanics. There are a lot of monsters, its hard to shoot, and it kinda gets crowded. However, it's a good one. Rating it good
Thank you ! I’ll use your suggestions to improve the game and refine the gameplay ! ♥♥
I like the visual and aesthetic of the game. Btw, in my opinion, there are too many monsters. It walks very fast, and it makes it hard to aim and shoot the monster. I think if they are slower and have bigger hit box it's would be great! 🔫💥💥
Thank you so much ! for like our visual design, aesthetic and for the feedback ! We’ll make some adjustments to make the game easier to play ! ♥♥♥♥♥
Good work with boomer shooter style but it hurt my finger ;(
Thanks ! and so sorry for hurt your fingers Haha
This remind me of DOOM.
So scary.
Thanks ! Yes, we were inspired by original DOOM (1993) !
I really love the monster designs in this game!
Thx ! We’re so glad you love our monster designs !
Gameplay is very นัว! (I'm spam shooting it) but enemies are very hard to kill. When I go full screen mode, health bar got hidden by the screen edge (maybe because I use 21:9 screen). Anyway, great game!
Oh Thanks ! I’m glad you felt “นัว”! Sorry about the UI I didn’t account for 21:9 screens UwU I’ll update it to support 21:9 after the jam !