Hi everyone! I'm Nicolas, and Cinderseal is the first game I've ever finished. I'm a solo dev who spent years wanting to make a game, so I'm really happy to finally share it.
Page: https://niguxnick.itch.io/cinderseal (the full game, plus a free demo)
https://www.youtube.com/watch?v=IN921lv02h4
What it is
Cinderseal is a turn-based pixel roguelike. The Abyss has opened under the world, four guardians hold the seals that keep it shut, and the Abyss Clock keeps ticking. Take too long and Death comes for you.
- A new world every run: a procedural continent with towns, roads, dungeons, ruins and secrets.
- Your skills fight for you: auto skills fire on their own. Fuse them in the Grimoire and set off elemental reactions.
- Three specials per hero: each one fills its bar its own way (hits, crits, kills, dodges...) and changes how you play when it fires.
- Guardians with phases: their own arenas and readable, telegraphed attacks that always leave a safe tile.
- A Constellation level-up, Abyss Depths for harder runs, local co-op for up to four heroes, and a Coliseum mode.

The free demo has the Knight and the whole first world with its four seals. I plan to bring the game to Steam later on, and any feedback now helps a lot.
Thanks for reading!