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A jam submission

3:33View game page

“A knock at 3:33. The same night, again and again. Don’t open the door.”
Submitted by vtauanny19 — 1 day, 15 hours before the deadline
Rated by 7 people so far
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3:33's itch.io page

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How does your game interpret and use the Theme / Halloween?
3:33 takes It Only Comes Out at Night literally, and then turns it on the player.
It’s October 31st, 2021 (Halloween night), and the same night keeps repeating. At 3:33 a woman knocks on your door, soaked from the rain, asking to come in. A note on your table, in your own handwriting, says: “Don’t open the door. No matter who it is.”
Your lantern is the core mechanic. With it lit, the house looks normal. Blow it out and you see the truth: claw marks on the door, a figure in the mirror, a fire that was never there. But the dark feeds a hunger that grows the longer you stay in it.
Each loop she insists harder, and you remember a little more. Halloween is when the dead come knocking.

Game Engine?

Unity

Game Engine / Tools (Other)?
Unity 6.6 (URP). All textures, 3D geometry and sound effects are generated procedurally in code.

Graphics & Audio: What did you create or use?

Homemade Graphics/Art (e.g. models and/or textures)
Homemade Audio (e.g. music and/or sound effects)
AI Art/Audio

Have you participated in a game jam before this one?

No

Roughly how much time did you spend developing? (in hours)
52h

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Comments

Submitted

Thanks for making this, the dark house with a lit lantern and a fireplace in the living room felt tense right away. I walked through the rooms, clicked a framed photo and got the hint that some things only show in the dark, then I blew the lantern out with a right click and relit it with Space, which made the house feel much darker and stranger. The clock moving past 3:33 while I explored kept me on edge. One thing that would help is a clearer early objective marker, because I did not find a memory or a door choice in my run, and I was not sure what I should do first.

Submitted

Oh man! This is amazingly atmospheric game. You managed to achieve a proper horror vibes with simple graphics and some sound. This is how you do it!

Really cool! I literally had shivers while playing your game. No monsters jumping out, just an old house a worried sister and a door you shouldn't open.

This is how you do minimalist games. Keep up the great work!

Submitted (1 edit)

This is pretty cool, especially the immersive sound effects. Mobile controls would be a great addition and full screen.