I recorded my very first attempt for you:
I read your game description to focus on the feedback you want (or what affected me personally), but if you need more — feel free to ping me
Personally for me, the controls felt too tight for the genre. I would probably try lowering the gravity just a bit, maybe around 4-10%
2:00 — these underground zombies hit me a lot. I needed to memorize that that empty zone has underground zombies, and consciously stop before that place. Maybe some cue would be good? Or if there is a cue, and I didn't see it, maybe it should be more prominent?
3:30 — this death felt completely unearned :) Hitboxes don't feel honest to me
4:25 — Variable height jump is fun, but there was at least one place where I died because of it, and it did not feel good
Some foreground elements do not block the path, but some (like a car, or that thingy at 5:45) do — and I can't tell the difference, so relied only on memorizing it
Ninjas felt like a boss battle at first. I completely accidentally figured out that I can use a sword to kick shurikens back — but it did not do any damage to them. I was constantly thinking "what am I doing wrong".
And hitboxes did not help to figure out that I could jump on the ninja to kill it. There were a few times where I was completely sure I am going to land on top of an enemy only to get hit.
The doggos are fun — I kinda started feeling like I am anticipating their jumps. There were a few times when I was able to chain jumping on different enemies including doggos, and that felt really good






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