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The submission period of this jam has not ended yet. Rating opens 2026-12-01 12:15:10.
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The submission period of this jam has not ended yet. Rating opens 2026-12-01 12:15:10.
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Comments
I played through 20 levels to get a proper impression of the game.
To be honest, apart from level 17, most of the puzzles felt quite easy. I found that I could usually solve them by simply clicking on each pipe until everything fell into place, without really having to think about the solution.
I'm not sure what difficulty level you're aiming for, and perhaps the later levels become more challenging, but personally, I would have liked the puzzles to require a bit more thought. Level 17 stood out to me in that regard.
One small visual issue I noticed right away: the "START" and "GOAL" labels are aligned on the same line, but while "START" looks fine, "GOAL" overlaps with the toilet image. It looks like a small UI issue.
Overall, it's a nice little game! The difficulty wasn't quite what I was looking for, but I can see how the simple, relaxing gameplay could appeal to other players. :)
Hi Yee95!
I played your charming little game :) Got to level 42.
I am definitely not a target audience, being a dude loving hardcore puzzles and games, so the difficulty of the puzzles itself was trivial for me, and I just allowed myself to enjoy the simplicity and watching the poop travel. Sometimes everyone needs that :D
That said, I caught one thing that may help you. When I launch, I watch on the launch power meter itself, and nearly never see that animation the poop makes during it, since launch meter and the poop are in two different sides of the screen. Maybe it would make sense to either mirror the levels to bring the poop closer to the meter, or bring the launch hud to the poop on the left, so both of them will be in sight?
Cheers :)