I've played a couple this a couple of time, not sure if I noticed before, but the art in the decipher puzzle is nice
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Quickdraw Kingdom's itch.io pageComments
Wtf dude this is really cool! Some really great sprite work, funny dialogue, huge variety of minigames. Good stuff! I think I would have liked some linking factor or more concrete overall structure to the game, for example a protagonist or common enemy that helps draw me into the story quicker. Clicking on random spots around the kingdom wasn't a strong enough hook for me. Also, I think the screenshots don't really do the game justice and I think adding some more energy/character (which is definitely there in the cut scenes) in the marketing material would really make a difference (specifically I think Warioware does a good job of this). I'm keen to see where you go with this and would 100% play a standalone game with the fairy characters...
CHANGES SINCE LAST DD:
==== WIZARD DANCE ====
Added a temporary game-over screen.
There's now a countdown timer while the game is frozen after un-pausing.
Fixed a bug that could sometimes cause the level to not end, even after all notes had passed.
==== SHOOT-EM-UP ====
Fixed a bug that could cause the fairies to not animate correctly after activating the shield.
Fixed a bug that could sometimes cause enemies to immediately die when their wave began.
Fixed a bug that could cause the player to earn points for shooting an enemy, even if that enemy was already dead.
Fixed a bug that could sometimes cause enemies to perform the wrong death animations.
Fixed a bug that could cause the hit markers to freeze if the player died while they were on-screen.
==== TEAM BATTLE ====
By pressing L-Ctrl, you can now cancel and switch attacks if you have at least two party members with combo charges of 3.
Fixed a bug that could sometimes cause the wrong characters to animate when using a combo attack.
==== DRAGON RUN ====
There's now a VERY small chance that some of the red slimes will show you their red slimy asses.
The countdown clock will now turn red when you're almost out of time.
Added a very basic death animation for the player.
The player will now blink upon taking damage.
Fixed a bug that caused some sound effects to not play when the player died.
==== PLATFORMER ====
Fixed a bug in level 1 in which some platforms didn't check for collision.
Updated sprites.
Updated cutscenes.
Added a temporary game-over screen.
==== IMP LAUNCH ====
Slowed everything down even more.
Replaced the big rocket sprite.
Added some new visual effects.
Fixed a bug that could sometimes cause the camera to move horizontally when launching.
Fixed a bug that could sometimes cause items to suddenly move when launching.
Fixed a bug that could cause the player to freeze for a few frames when at very high altitudes.
Fixed a bug that could cause the magnet sound to continue playing even if the imp has landed.
The imp will now flail his arms while in freefall.
Updated the background.
Added a new item: the fan. Press F to activate it and it will slow your descent for a few seconds.
Added speed lines.
Updated tutorial.
==== MISC ====
The main menu music will now resume when exiting the WD calibration state.
Fixed a bug that could sometimes cause the camera to shake when it shouldn't.










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