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Interlinked: You’re a detective who has to interrogate suspects - is my interrogation mechanic with pupil scanning interesting?(free game,~10min)

A topic by merai created 5 days ago Views: 91 Replies: 2
Viewing posts 1 to 2
(1 edit)

hello, solo dev here, i made a small demo for my game, free to play: https://merai.itch.io/interlinked


you ask the suspect a series of multiple‑choice questions that may provoke an emotional reaction. You must monitor their pulse rate, response latency, and pupil response. One interrogation takes about 5 minutes. There are several suspects in the game.

would love to know:

- where did you get stuck or bored?

- did you feel like questioning more suspects?

- did you get what to do in the first minute?


Thank you for your attention and feedback, it’s very important to me.

(+1)

hey there so i played your game and oh boy i literally can't express  how it and i felt.  But i ll try: this is very very very very good. i like it  so much i left it on my desktop because this is gold. And i am not saying this to flatter you or anything. I really liked it so much.  Atmosphere. The beggining like with a n introduction where you click to read next sentence. Then the graphics. Sound.
I dont remember the game but it had the same graphics.  I like it very much. Eye follows your mouse that's also detail)

Now  feedback on the  interogation: it is interesting and questions are good for real. But unfortunately i recognized him as a human which was wrong.

Although game gave me clues such as red pulse. So for me it was confusing. Like i couldn't determine who he was. Maybe that's just me or maybe that's real problem.

i  understood what i needed to do relatively easily so that's not problem.

This game is very good. It has so much potential i think. Keep developing if you feel like it)

So the only problem for me is that i couldnt determine who the suspect was


If you’re up for a feedback swap, would you try the first case of my detective game? It’s free in your browser, and I’d love to hear where you got stuck or what made it click. Thanks (regardless of your answer)

Play The Art of Deduction

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thx so much for  such a feedback. Yeah iam gonna check your game too!