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Design Statement
I heard the theme track as something mysterious, warm, and ethereal. It felt less driven by a prominent melody or strong chord progression, and more like a journey suspended in the air, gently moving through different fantasy worlds. There was something playful and endearing about that feeling, and I wanted to turn it into a space players could explore through sound.
That became the starting point for Orbit: freely making music above the clouds. I chose airy, delicate sounds for the default sound pack so players could experiment with them through the gameplay. The shapes and rhythms they create connect music visualization with open-ended music-making, allowing a personal piece to emerge as they play.
Companionship was also important to me. I added a small origami crane to accompany the player as they learn, create, and explore. I wanted the experience to feel like sharing a gentle adventure with a little friend.
Game Instructions (launch steps, controls, and gameplay overview)
- Mac: Download, extract, and open the game application.
- Windows: Download, extract, and run the .exe.
- Android: Download and install the APK, then open the app.
The opening tutorial will guide you. Press Space, left-click, or tap as the rotating dots reach the top of the ring. Use every note in each round to create a shape that fully surrounds the previous one. Completed shapes repeat their notes, gradually building a musical loop of your own.
Click or tap to select menu options.
Tip: Once your origami crane friend appears, click or tap it on the menu screen to change the melody sound.
Gameplay walkthrough video
https://www.youtube.com/watch?v=FfoVMDcvBz4
Did your project use any AI tools or assets? If yes, please specify.
Yes. Tripo AI was used to generate an estimated 5% of the 3D models(13 models out of ~690 models). Other 3D assets include purchased models and free downloads. ImprovRNN generates melodies, which are rendered using synthesized instrument sounds and audio processing. Parts of the code were also developed with AI assistance.
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Comments
It's a cool game!
Scene could not load for me, after choosing the first level : (
nvm just saw the alternative link
There's something so satisfying about drawing a shape that perfectly encloses the inner circle! And the fact that it creates music at the same time makes it even more magical. Such a lovely experience!
This is a fascinating game concept!!!! I have no idea how to make music in the first place, so playing a game that dynamically generates it based on how I played it was very, very interesting - it was super rewarding to play a part in the process.
I felt like the gameplay was very simple - it didn't seem like which dot in the ring mattered too much, so boxing them in was almost always just a matter of keeping the shape within the same hemisphere. There are a lot of replayability features but I felt satisfied after just one playthrough.
I’m really sorry — please use the fixed downloads
Download the fixed builds on Google Drive
I submitted Orbit at the last minute and accidentally left dynamically loaded scripts and scenes out of the packaged builds. I didn’t check the final downloads carefully enough, so the original versions may open the cover but fail when you press Start. I’m really sorry for the trouble.
Thank you for your patience and for giving Orbit another try.
The packaging fix was completed 13 minutes after the deadline. This corrected build includes the files missing from the original export; no gameplay changes were made. This is the final repackaged version, and I won’t make any further edits during the evaluation.