I fixed my issue. this game is good. some notes:
holding A/D to move and then spamming W you can do the Shoot Dance in the house.
You can interact with the ukelele spot twice, but on the second time nothing happens, feels kind of strange
I like the art style and the switch to pixel art.
Play game
SmallVoice's itch.io pageRate this game
In order to rate this submission you must be logged into itch.io and have submitted your own entry. Anyone with an account can leave a comment.
Design Statement
To interpret the theme track :We found the track includes three progressive parts and the mood switches from melancholy to joy.It is remarkable that we especially noticed the sound of tape insertion and sand hammer so we slather these teo elements in our game.We fit the three progressive parts to a little boy's developing journey,tuning the rhythm changes into the little boy's developments.Three different types of instrumentsincluding sand hammer , strike pad,and accordion, are played novelly to mimic different ways of performance,hitting the point of the music theme .We hope to annotation the theme's progressive growth track through the process of music learning,life lessen gainning and spiritual growth.
Key design choice:Inspired by the mood progress of the theme track,we focused on the theme of hidden memory and musical inheritance.
1. Narrative choice: Restrained, slow-burn storytelling. The boy does not know the musicians once played with his father. The familiarity between them is subtle, without direct exposition. Players discover the connection gradually.
2. Atmosphere choice: Soft, calm dialogue. I avoid dramatic plots. The mood is gentle, focusing on quiet encounter and the passing-on of music.
3. Player experience choice: The musicians do not follow the boy. They stay in their own places, so each meeting feels like a short, precious encounter.
the theme of hidden memory and musical inheritance.
Game Instructions (launch steps, controls, and gameplay overview)
launch stepsThe main menu is designed in the style of a radio. Players can click the buttons on the top to adjust the resolution, language, etc. After clicking the tape insertion position, select the corresponding tape archive to open the player page. Click the play button to start the game.
Controls:Use keyboard keys to move and interact with NPCs.
When you meet each musician, trigger dialogue, learn their instrument rhythm, and record their unique melody onto the disk.
Gameplay overview: Collect all three melody fragments to uncover the quiet story about the boyโs father and his old band.
There are no combat or failure states; the core experience is slow exploration and gentle emotional discovery.
Gameplay walkthrough video
https://youtu.be/Fq0VjxjTfAA OR https://www.bilibili.com/video/BV1Em476EE38/?vd_source=17160d77ec9705fc1884d72eb6939bb5
Trailer / Other Additional Video Material (Optional)
https://youtu.be/Fq0VjxjTfAA OR https://www.bilibili.com/video/BV1Em476EE38/?vd_source=17160d77ec9705fc1884d72eb6939bb5
Did your project use any AI tools or assets? If yes, please specify.
Yes,
We used Holopix AI to generate art assets. (Model: MidJourney V8.2)
And we used WorkBuddy and Qoder to help build up code.(Model: Deepseek V4.1 Flash 1017)


Leave a comment
Log in with itch.io to leave a comment.