Nice game! I like that the mechanic is easy to learn and progression is clear. I thought the dialogue at the beginning could be a bit shorter but overall great job!
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Design Statement
I played the track more than 10 times in a loop. Everytime, I listened it i closed my eyes and figured out what this music is making me feel and what i felt was, i found this music like filling light in the darkness or giving hope type, so the first few days i designed the game like why won't it be some kind of love story which is sad at the starting and at the end it becomes a beautiful happiness filed love story which will touch every hearts. For key design choice, I choose low poly and cozy winter mountain area and in a 2.5 D orthographic view, which i believe it was the best choice for this jam.
Game Instructions (launch steps, controls, and gameplay overview)
1) Download the windows file, extract it in a folder, double click on the "FindingHer.exe" file
2) Controls are :
For moments : A/D,
For Jump: SPACEBAR,
For Interaction: E
Gameplay walkthrough video
http://Gameplay video: https://youtu.be/OPHyGJ_JXyI
Trailer / Other Additional Video Material (Optional)
Trailer: https://youtu.be/fUHJ8LmYdqQ?si=RC3UXhOLygnkxSwn
Did your project use any AI tools or assets? If yes, please specify.
Only used Claude AI to write some part of the code, other than all the assets like the 3d models were made by me in blender and some models are taken from unity asset store, and all the texts and UI are designed in figma, and i took the music and sound effects from Pixabay.







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