Play Old Wizzard
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Design Statement
The melody swings between happiness and nostalgia, with a slightly hopeful tone—like the passing of time, as you grow old and can no longer go back, but there’s still a little time left to focus on what truly matters. That’s my game: a story where, faced with the impossibility of a better world, you focus on what’s truly important to you.
Game Instructions (launch steps, controls, and gameplay overview)
Controls and instructions:
-Horizontal movement: Left and Right arrow keys
-Cross platforms: Down arrow key
-Jump: Space bar or Up arrow key
-To fire a projectile: Z key
-Hold down the Z key to fire a charged shot
-Click to skip dialogs
Press the “T” key to use a totem and restore your stats (Only if you're having trouble with the level)
(Debug option)
Press F1 to skip a level if you get stuck
Press the “U” key to reduce enemies' health (only the ones needed to complete the level)
IMPORTANT!
In the level where you navigate through the water using the log, there's a bug that prevents you from advancing to the next level. It's at the end of the level, so feel free to press F1 to move on to the next one when you realize you can't proceed.
Gameplay walkthrough video
https://youtu.be/nwXZvawG5oQ
Did your project use any AI tools or assets? If yes, please specify.
I got a little help with the code from Google Gemini, that's all.
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Comments
This has some potential and I would like to work with you.
Thank you :3