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A jam submission

HOLONView game page

Submitted by Hefei Sun, Yorzezzz Shell, ZIHE YOU โ€” 2 hours, 27 minutes before the deadline
Rated by 1 person so far
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HOLON's itch.io page

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Design Statement
We interpreted the theme through individuality and belonging. In HOLON, players control one fish whose movements influence an entire school, exploring what it means to be both an individual and part of a larger whole.

Our key design choices were simple mouse & keyboard controls, and responsive schooling behavior. Shared movement rules allow formations to emerge naturally, giving the school a life of its own.

We wanted players to feel connection through movement, experiencing personal agency alongside the shared rhythm of swimming together through an underwater world.

Game Instructions (launch steps, controls, and gameplay overview)
Download & Launch : Download the Windows or macOS ZIP, unzip and launch the game. Click Start to begin.

Gameplay: Play as a small fish on a journey through the ocean. Swim near lone fish to recruit them! You have to grow your school, while changing formations to navigate obstacles and survive encounters with predators.

Controls
Move your mouse to steer. Your fish swims forward automatically.
1 โ€” Line formation: follow the leader in a single-file line.
2 โ€” Streamlined formation: gain speed as your school grows.
3 โ€” Defensive formation: reduce losses and resist being scattered.

Gameplay walkthrough video
http://n/a

Did your project use any AI tools or assets? If yes, please specify.
n/a

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Comments

Submitted

The game is actually pretty cool. I just found the gameplay a bit repetitive and a little empty. But overall, it was a pleasant experience.