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Idle Roasters — full version out now: 9 locations, a Time Machine, and two endings

A topic by Juba created 1 day ago Views: 137 Replies: 3
Viewing posts 1 to 2

Hi everyone! I just released the full version of Idle Roasters, a cozy pixel-art idle game about Grandpa's cafe.

You start with one counter, one grinder, and a cat. Brew coffee, hire baristas and cashiers, serve customers, and grow the cafe through 9 hand-built locations — from the Farmers Market to the city, the airport, orbit, and the Cosmic Cafe.

Full version on itch.io:

https://juba13.itch.io/idle-roasters-full

What's in the full version:

• 9 locations and 60 achievements

• 27 producers, 9 location upgrades, customer queues and tips

• Regulars, weather, and a closing-time diary

• The Time Machine: stay in this time or travel back to 1998 with Legacy Shares

• 6 permanent upgrades for the next run

• Two endings and a credits screen

• Windows and macOS

• No gacha, no energy timers, no daily streaks, no FOMO

Launch sale: 50% off — $3.99 base, $1.99 during the sale.

There's a free demo too, with the first two locations and 10 achievements:

https://juba13.itch.io/idle-roasters

The demo runs in the browser or as a Windows/macOS download. It takes about 10 minutes and ends when you hire the Market Stall. The full version starts a fresh save.

Made with Godot 4. If you try it, I'd love to know which location you'd run first — and any feedback on the pacing. Happy to answer questions about the idle economy or the pixel-art pipeline.

Going from Grandpa’s coffee shop all the way to a space café is such a cute jump haha ☕ Does the closing-time journal change based on the locations you pick and what happens with your regulars? It feels like a great way to turn your management progress into your own little story.

Thank you! The jump from Grandpa's cafe to the Cosmic Cafe is one of my favorite parts too — I wanted the scale to escalate while the loop stays cozy.

Right now the closing screen is a small version of that: it pulls in the weather/day phase, coffee sold, best tip, and which regulars stopped by (right now The Writer and The Old Friend). The diary entry in the Recipe Book records whether you prepped for tomorrow or sat with the cat. It doesn't branch by location yet — that's the part I want to grow next. I'd love to make each location's closing entry feel different and let the regulars' storylines carry across days.

Would you rather see location-specific entries or more regulars' stories first? That helps me decide what to build next.

Just going off your design breakdown here, I'd lean toward fleshing out the regulars' little stories first. Having the next day pick up from yesterday makes the cafe feel much more like a familiar spot. Location-specific entries can always come later, though that's just my personal preference 🙂 We're currently testing ISECAI, a web-based AI anime academy RPG where you type your own responses to drive the story, and we're also looking closely at how naturally characters carry over past events. Would you be open to trying the opening for free and sharing your first impressions? If you're interested, I can drop the link and a personal invite code right here in the comments—no formal review needed.