Really liked the idea! Your take on the theme was interesting.
Play Kobold in Time
Kobold in Time's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #344 | 3.667 | 3.667 |
| Fun | #610 | 3.083 | 3.083 |
| Innovation | #663 | 3.000 | 3.000 |
| Overall | #666 | 3.069 | 3.069 |
| Graphics | #680 | 3.167 | 3.167 |
| Game Design | #683 | 3.083 | 3.083 |
| Audio | #984 | 2.417 | 2.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The rewind mechanic is one of the core mechanics of the game. You need to play twice firstly with the past, and after that with the future.
Did you write most of the code yourself and made all the assets from scratch?
All the art and game music was made by scratch. Most of the code was made from zero and the only ones that were not made from scratch were provided by Unity itself: Cinemachine and 2D extras





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