Good idea, very inkeeping with the theme. As already mentioned, I found the difficulty a bit strange and was sometimes able to walk between the wall and a laser without needing to use the rewind ability. Good game idea though. Well done.
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Laser Dodge's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #396 | 3.580 | 3.580 |
| Fun | #468 | 3.272 | 3.272 |
| Innovation | #538 | 3.185 | 3.185 |
| Overall | #587 | 3.175 | 3.175 |
| Game Design | #637 | 3.148 | 3.148 |
| Audio | #682 | 2.889 | 2.889 |
| Graphics | #807 | 2.975 | 2.975 |
Ranked from 81 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You have to dodge lasers that move only when you move. You can also REWIND the lasers at will.
Did you write most of the code yourself and made all the assets from scratch?
Except audio, everything (Coding, 3D Assets, UI Design, Effects, Level Design) was done by me from scratch.
Comments
Really cool concept! I can imagine it being even better with stuff like enemies. I'd also recommend increasing the movement speed a bit.
Really fun game! I had a great time playing it, I think the movement is a little slow but overall great stuff.
The level design and difficulty curve needs some work.
Half of the levels are very easily cheese-able by walking in the narrow space between two lasers (or the laser and a wall), making the rewind essentially redundant. Additionally, the final stages 8-10 were considerably easier than the ones preceding it.
That being said, I do think you've got a good idea going here; it could just do with ironing out the kinks (though I understand it's a jam game). The music and graphical style were also very nice.
Overall, I'd say you did a good job!
It's a cool sound design. The level design could be improved to have the rewind mechanic more in focus. Currently the mechanic just makes a question of how small steps are are you willing to take through the obstacles. Also it's hard to know how big your character is when looking from first person.
I think it's a cool idea overall, but it just needs more work inorder to draw out its' potential.
Clean and elegant game design to implement the theme. I also liked the simple art style.
I had trouble like others about getting hit and found myself wanting a minimap, but that would probably make it too easy...
A lot of the levels feel exactly the same, with no variation. The concept is pretty unique and fun, and the art style is simple but clean. The small field of view makes it pretty hard to tell if you'll be able to hit something, and sometimes the sound loops. But all in all, decent submission all around. Great work!
I like the idea. "Rewind" is well implemented. The graphics and sound are alright.
- Sometimes the sound glitches: occasionally if I let go of shift the rewind sound still plays.
- I think some of the last levels are just copies of earlier ones. If not, then they are too similar. More variety would be nice.
-I would like a wider field of view, but that's subjective.
Well done!
The idea of the game is pretty cool.
If you walk whilst rewinding, the sound messes up. I think you should make it stop the player from moving when you are rewinding to avoid this.
The game is quite hard too so I recommend making the first few levels easier so that the player can slowly get used to the game.
I like the kind of games where time only moves when you move. Overall this game was really fun!
I...am not sure how "required" the rewind mechanic is. I think I needed it once. Most of the turnstyle lasers can be avoided just by hugging the walls.
Very cool. It looks good for the simplicity presented. I would however like more variety in the lasers. It felt like I was really just alternating between forward and shift and there wasn't the challenge of navigating the course like I was hoping for.
Awesome game! I loved the concept and found the game to be fun and challenging, though not too difficult. The graphics were a little bit minimalistic, but it looked very sleek. I liked the music you chose too, it had a nice progression to it. Overall great game, good job!






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