Updated the graphics a wee bit, and got the parallax looking decent, I'm quite happy with my wee flags there. :P


Got a decent amount done today I guess?


I hadn't started until today, but here's what I've got so far.
There's a cat! She can move, kinda. She can't yet animate, though.
Current ideas are for there to be some sort of cat & mouse tag-team system?? where the mouse would be able to fit under those half-high gaps? i dunno, we'll see what happens.
Well i still don't have any gameplay, because the random generation took me a lot of time. This example is actually planed to be a dungeon/cave, but i took the grass/forest sprites I already had. I could use the same algorithm for a forest overworld by changing some parameters a little.

Here is a zoomed out, higher resolution (for debugging) version of another generated map:

Next is some gameplay. I will implement enemies and the fights first. I also have to spawn some interessting stuff on the map, but that should not be too much work.