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A jam submission

The Murder of Elisabeth BrownView game page

Submitted by Rencir (@rencirr) — 1 hour, 51 minutes before the deadline
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The Murder of Elisabeth Brown's itch.io page

Results

CriteriaRankScore*Raw Score
Game Design#584.0004.000
Overall#993.8003.800
Innovation#1013.8183.818
Fun#1273.7823.782
Graphics#1923.9273.927
Theme#2103.8733.873
Audio#2993.4003.400

Ranked from 55 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
Video tape surveillance that requires the player to rewind it to catch all of the details

Did you write most of the code yourself and made all the assets from scratch?
Yes and yes (apart from an icon and sounds/music for which I used copyright free assets credited in the game's description)

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Comments

Viewing comments 49 to 41 of 49 · Next page · Last page
Submitted

I liked the game. A bit difficult to put the vhs in because it covers all the screen, but that's not a big problem.

Submitted

This was an extremely well made game. Great job. It was a little hard, and a lot to keep track of, but that probably just comes with detective style games. I played for a good 20-30 minutes and then guessed, and I got it right the first time! I loved all of the tapes hidden around the room, and option actually in the desk! Great job and very clever game!

Submitted

Nice concept and I thought it worked really well.  It did crash on me pretty early, but that meant I didn't have far to catch up.

Submitted

Great detective game! I especially like how you can arrange stuff on your table, and "dynamically" search for clues, it is very immersive.

I can't think of any criticism. Good work!

Also, not to brag or anything...but I got the suspect first try >:) (with clues, without guessing!)

Submitted

Nice game.

A bit too much nothing on the tapes, though I understand it's necessary to fit the parallel schedules.
The desk became a real mess after finding a few tapes, but never enough to prevent me from finding what I needed.
Although, why the mechanic of throwing objects ? It felt a bit weird trying to put something down or organize a nice pile, only to fling tapes across the office.

Also, the interrogation tapes could use a bit more infos about their duration/progression. I missed a couple dialogues the first time because I though the interrogation was over, due to the text staying the same, but it wasn't and I was not patient enough.


Overall a fun experience, wouldn't mind playing a "complete" game in this style.

Submitted

Very nice work and game! It would require polish on the motion and UI but great! 

I would really appreciate your opinion on mine as well if you have a moment.

Submitted

Looks well made. Not sure if it was because of the motion blur, but it felt like the game was running at horrible framerate (& I have decent GPU)

Submitted

Very nice, I really felt like I was investigating a crime!

Post-jam, a better UI, graphics and sounds could make it great. It's hard to recognize the characters, to know what they are doing, and the desk because messy pretty fast! It all comes in the way of the investigation work.

I think there could also be a way to navigate through the tapes more easily than with rewind and fast forward, like a cursor? Check out our game, we use one :p

Submitted

this was really amazing, truly amazed to see you pulled this off in 1 week, also love your take on theme, and gameplay was fun.

Viewing comments 49 to 41 of 49 · Next page · Last page