What a great entry to the jam! I gave 5/5 on all, that was a lot of fun. This game reminded me a lot about "Dumb Ways To Die" in terms of the minigames and progress bar on the top. Good job!
If you want, please check out my submission.
| Criteria | Rank | Score* | Raw Score |
| Graphics | #2 | 4.667 | 4.667 |
| Overall | #39 | 4.042 | 4.042 |
| Audio | #43 | 3.833 | 3.833 |
| Authenticity (Use of resolution restriction) | #88 | 4.556 | 4.556 |
| Gameplay | #160 | 3.111 | 3.111 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
We worked in a Team of two: https://twitter.com/GingrBeard on the pixel art and https://twitter.com/zuggamasta on game design, code and sound. We had a lot of fun but need to take some measures to fix the game, post jam to complete it.
Was the resolution a challenge?
The resolution was not an huge issue as our main artist is used to do Pixel Art in that size.
What did you learn?
Managing multiple mini games is always a challenge but with this third attempt of mine it's clear that you get much further if you work in a team.
What a great entry to the jam! I gave 5/5 on all, that was a lot of fun. This game reminded me a lot about "Dumb Ways To Die" in terms of the minigames and progress bar on the top. Good job!
If you want, please check out my submission.
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