Fun concept! I liked the unique aspects of the game, like reloading. Sounds felt stacked though, like when hitting multiple targets. Also, pathfinding seemed a bit strange at times.
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The Caves of the Gun Throwers's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Engagement | #160 | 3.560 | 3.560 |
| Creative use of art assets | #207 | 3.320 | 3.320 |
| Overall | #256 | 3.200 | 3.200 |
| Overall polish | #372 | 2.720 | 2.720 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Interesting take on tower defense, I had a lot of fun! I was annoyed a bit by how small the areas I had to shoot from were, I often found myself shooting or throwing right at the wall next to me.
Great sound design as well, well done!
This game is WILD! I missed the "throw/hit to reload" bit (I guess slightly too much text, but also my fault for missing it). The second I understood the name of the game was when it all clicked, and it all worked so seamlessly. Click and drag was the hardest part on a trackpad haha, but clear, self-explanatory UI, fun, engaging concept, and overall very solid execution. Nice work!
A quite unique concept ! Quite satisfying using the weapons ! Pretty good for something thats unfinished! Small suggestion would be cleaning the sounds up abit, as it seemed they repeated alot when enemies are killed! :)
"Couldn't finish it in time [...]" Funny enough, this looks very finished to me. Throw you gun to reload it so you can keep shooting monsters, feels good! I guess the level design could be a little better for the aiming, but well made.
Also, for some reason, I liked how you made the chandelier as a turret here. Congrats!
This is an interesting concept. I do wish there were a faster way to shuffle guns between slots, like a key to rotate every gun to the neighboring slot or something like that. Also ammo seems tight. Even if I only missed a couple of shots in the early levels I still ran out of ammo before the end.
Fun gameplay and a really nice concept, I found that some of the gun spots had quite low visibility but I assume that was the intention so nice job :) More levels would definitely be awesome.
I think it’s in a better state than you thought! Pretty fun to play and I love the concept. It took a while to figure out how to reload, but that mechanic is super fun and I think this game has a ton of room to grow, awesome job!
Super cool concept! Balancing all the guns and weapons while trying to reload the guns and hitting the enemies is really fun.
Super cool concept! Balancing all the guns and weapons while trying to reload the guns and hitting the enemies is really fun.
Nice concept! Is there a way to gain more ammo in the level? If not the levels a little to hard in my opinion.
Sadly couldn't beat every level cause the ammo is so tight! Great idea on the game though. Liked the use of the chandelier as turret-arm!


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