Feel free to ask any questions you may have :)
Let's make a deal... If you plan on completing your first game jam and learn from it... Then you could use free assets if you choose. Please make sure to source them. These game jams are more focused on getting everyone making everything from scratch eventually so its ok for the first time. Completing your game will be an amazing first step for you and I would rather you focus on that, instead of trying to make your art "perfect".
Note for prizes, the rules would have to be followed, so any attempt at your own art, favors much more in the originality part of judging then using assets.
We also have Practice Circles in-between our monthly Beginners Circles if you are looking for a no rules, get plays and feedback kind of jam
With that amount of experience, I would say you found the perfect place to continue further. You might make a few friends with similar skill levels to help you along in your journey.
It is a great question, anyone else wondering the same, we could all learn something from someone. The important thing is to know that being a beginner or just starting out is not a bad thing at all. We all have to start somewhere. And each day that you are making steps to improve, means one day closer to reaching your goals and dreams.
As long as you come ready to try your best, we will help you every step of the way
Well the are a few different languages used within the process of getting a game jam game complete within a time limit and rule restriction. Commonly I see a lot of C#, C++ and Java. If you have yet looked into game engines or game development tutorials or courses that you are interested in, I would strongly recommend doing so.
Here are a list of game engines. Some listed can be used with C https://en.wikipedia.org/wiki/List_of_game_engines
I recommend looking into what game jams are and which ever game development engine you are interested in. You can use your C knowledge and go for an engine that uses C, or quickly learn the basics of something else like C# From Unity's massive community very easily for example.
There are our Practice Circles for anyone looking for no rules and to get practice in for a real game jam. There we can help you further along together at your own pace as you learn at the start.
Hope to see you participate soon! Good Luck
By the way, a practise jam is currently going on - Beginners Circle Jam 2, you can participate in that if you want
Of course you can. We all have to start somewhere!
As for prizes or to be an honorable mention to the Beginners Circle Jam, you will have to follow the rules.
Our community also offers a Practice Circles that will always run along with our monthly Beginners Circles. These Practice Circles would be a great place for someone just starting out because there are no rules or prizes and provide an optional theme to practice for the Beginners Circles. You game will get the same treatment with my full play through and feedback chat in private and you won't have to stress about needing to use assets.
Is that mean making a Print-and-Play tabletop game or a game module on tabletop sims (TTS, Tabletopia) is not allowed, considering you'd have to do extra steps in order to play it?
What if I share a link to the game module on a browser-based tabletop sim, which you can play directly after clicking, or embedding the link so it can play from my game page?
If you want to you visual scripting, that is fine, as long as you have an understanding of the functionality and what is going on.
Copy and pasting is not really trying ;) If you use tutorials, make sure you watch the video entirely first, then go back and step by step follow. These jams are about learning!
Good luck! Excited to see what you create!
Well yes, you can do it that way with one person. If your friends want a page too, they can be added to the same game. When you have your game page up, you can make the other team members admin on the game page. Or you can just choose to take the easy route and just credit them on in the description or the game itself.
Good luck!