The difficult platforming is fun but some of the jumps feel "blind" in a way. Instead of actively adjusting a jump to avoid a spike, I would have to guess on when I should adjust and eat a spike if my guess was a couple milliseconds off.
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Base Escape's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #3 | 3.500 | 3.500 |
| Presentation | #3 | 3.500 | 3.500 |
| Overall | #3 | 3.333 | 3.333 |
| Originality | #7 | 2.333 | 2.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have a limited amount of time to finish the game to get the good ending.
Did your game use pre-existing art/music?
Yes, it uses the character sprite from Castlevania on the NES and also the song "Run" from Unreal Tournament.


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