"Comically sensitive controls" haha. Aside from that, I like infinite runners, and this one is pretty fun. I dig the art!
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Skate For Speed's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #8 | 3.222 | 3.222 |
| Concept | #8 | 3.000 | 3.000 |
| Overall | #9 | 3.111 | 3.111 |
| Use of the Limitation | #10 | 3.222 | 3.222 |
| Presentation | #10 | 3.000 | 3.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
3
Software used
Unity Engine, Visual Studio, 3ds Max, Aseprite
Cookies eaten
None
Comments
Looks fit the theme and suits nice into the limitation. Missed some sound and would've loved being able to jumpt with the skateboard.
Controls are a bit oversensitive (though playing with a gamepad seemed to help) but the base of the game is otherwise pretty solid ! I'm wondering, what did you use PICO-8 for, out of curiosity ? My guess would be the pixel flowers and grass assets but I'm not sure.
A minor touch that could have helped it stand out a bit would have been giving the skater some vertex color, even without any proper texture that would have done a good job at representing N64 aesthetics for the character. Neat game in all cases :)






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