It was a cool game. I liked the puzzles.
Play game
A Space Adventure's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #197 | 2.711 | 2.875 |
| Gameplay | #290 | 2.121 | 2.250 |
| Innovation | #342 | 1.886 | 2.000 |
| Overall | #356 | 1.886 | 2.000 |
| Theme interpretation | #423 | 1.650 | 1.750 |
| Graphics | #438 | 1.414 | 1.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/gmoraitis/GameOff2020-A_Space_Adventure
Theme interpretation
My first idea was to make a simple 2d platform game using Phaserjs to learn how to build games because it's my first try. Unfortunately, I soon realized that it needs some time to learn the framework, of course, and based on my University schedule I have to deliver some exercises and with that, I said not to participate because I don't have free time at all. Just yesterday I came with the idea to build something just for participation because I really wanted to do it, and a simple text adventure with a lot of ifs and else, a small story somewhere in space, written in vanilla Javascript was just perfect.





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