something wierd, clay furnaces are pink when I load a save, they return to normal once i scroll over them.
Bug: The general storage does not have a cap on the amount of items that can be put in them. it says out of 1000 but it still accepts items beyond the cap.
Bug: When certain items are put into the general storage (Like a wooden shovel), it does not show the amount stored. It just stops after the equal sign.
Bug? or Feature?: If you have multiple general storages they share an increased cap and share items. Is the cloud storage a feature? An example of this is if you make one general storage on one side of the map then another on the other side of the map and put on log into both of them. They both show 2/2000 logs.
Bug: Max move distance. Idk if its intentional or not, but the character has a maximum range of movement and will not path any farther outside of that limit. I didn't test to see what the limit is but its really annoying when trying to move back and forth across different portions of my base.
I been playing this game quite a lot and I love the idea of it. Hopefully it gets better and bigger!
Hey loving the game at the moment awesome concept, some feed back/suggestion
Can you add a control to quick access items in inventory like a hotbar or the mouse wheel for times when im running around with 6 different tools and need to switch between them
Will Logic statements be added to bots the same as repeat and forever buttons like If, then, else, or, untill, i understand that is a big task but an easy one that would be the most help to start off would be or eg.. find plank and put in storage OR find poles put in storage.
Hello. First of al I want to say, GREAT WORK. I think even in this early stage you have done some great work, there is still some work but you're getting there ;p. Te game has a lot of fun aspects. Also i'd like to ask if it is in any way possible to remove bushes? If not, I'd like to ask you to add a way to remove them (or place them somewhere else). Again great work.
Sometimes, a cereal crop cannot be farmed. Bots (and player) try to farm it but it will never disappear (and then they are trying forever)
Here is the save file. The player stand between buggy fields : save folder
If I may make a suggestion...
While I think I saw here suggested already the ability to change the work area of a robot, I was thinking perhaps being able to assign a robot to a plot. i.e. the lumberjack, hauler, planter, digger, and gatherer of a tree farm are assigned to the plot of tree soil, instead of a radial area. (Even sweet would be both options.)
Either way, it is rather annoying, because it's easy to end up in a situation where you have trees being planted and chopped in an area, but no-one picking up the logs, or trees that could be planted and chopped in an area, but there's no holes to plant them in (see here).